Theories of mind, attachment styles, gaze detection, facial recognition & expression, gestures, actions, intentions, goals, postures, empathy, joint attention, inferring personality traits, altruism, helping behaviors, love, attachment, separation, rejection, loneliness, self-concept, ingroups, outgroups, prejudice, herds, crowds, religion, morality, aggression, anger, responsibility, and more... are relevant to understanding social virtual reality and are subjects of social neuroscience research. How much social VR can/might/should social neuroscience explain? Join Sci Tech Chat in Social VR online during the Society for Social Neuroscience annual meeting while floating above my alma mater, the University of Chicago, home base of the S4SN. Our informal meetup is unaffiliated with S4SN but we hope you'll attend both and share what you learn and experience.
Society for Social Neuroscience (Wikipedia)
Social Neuroscience (slides)
Social neuroscience (different slides)
Also this week: