A simulation is the imitation of the operation of a real-world or envisioned/imagined process or system over time. Simulation (especially of 3D systems) is important to VR, AR, games, digital twins, and therefore to our emerging Metaverse! Luckily, this week four relevant conferences overlap. Virtual Medicine at Cedar-Sinai Medical Center in Los Angeles, California, the 6th International Conference on Virtual and Augmented Reality Simulations in Brisbane, Australia, NVIDIA GTC (virtual), and GTC (Game Developers Conference) in San Francisco. Please join Sci Tech Chat in Social VR regulars and NOOBs above both Cedar-Sinai, LA. Our informal online meetup in social virtual reality is unaffiliated with either vMED, ICVARS, NVIDIA GTC, or GDC, but we hope you'll attend them and share what you learn and experience.
Modern Augmented Reality: Applications, Trends, and Future Directions (2022, 24 pages, review)
Tangible VR Book: Exploring the Design Space of Marker-Based Tangible Interfaces for Virtual Reality (relevant to combining XR overlays on physical simulators)